Irrational Games’ Bioshock Infinite came out this Tuesday.
The original Bioshock set the standard for storytelling in video games and Infinite proves itself a worthy successor in that respect. The game takes place in Columbia, a floating city in the clouds founded at the turn of 20th century on the concept of American exceptionalism. The protagonist, Booker DeWitt, is sent to Columbia by a mysterious employer to find a girl named Elizabeth. His search quickly drags him into the middle of a conflict between the self-proclaimed prophet and founder of Columbia, Zachary Comstock, and a revolutionary group called the Vox Populi.
Fortunately, the game doesn’t become one big escort mission after you rescue Elizabeth. She helps you out frequently by scavenging supplies during combat, opening locked doors, and suggesting different paths and solutions to problems. She also has the power to open doorways to other dimensions called Tears, which becomes an important part of the plot later on.
There’s no such thing as a boring fight in Columbia. Aside from normal gunmen, you battle floating battleships, automated turrets, and a variety of stronger enemies like the hulking Handymen and chaingun-wielding George Washington robots called Motorized Patriots. A good selection of firearms and Vigors – tonics you can drink to gain superhuman powers – keep the frequent firefights from becoming repetitive. Elizabeth can also use Tears to summon weapons and create cover for you during combat.
When you die, instead of restarting at the last checkpoint, you respawn nearby with a little less ammo and money. Similar to the way the Vita-Chambers worked in the original Bioshock, this system allows you to get right back into the action. In my opinion, this mechanic does not work well, because it takes all meaning away from your failure and makes the game a little too easy for skilled players. On the other hand, the system can also strand players with less experience in battles they aren’t equipped to deal with, leading to one death after another.
The ending of the game is one that sticks with you. A couple of memorable plot twists and an ambiguous epilogue will leave you wondering about the game’s story for hours afterwards. Though the twists don’t exact stack up to the one Andrew Ryan tells you in Bioshock, they are still completely unexpected and make you view many parts of the game in a new light on your next playthrough.
With a one-two punch of gratifying gameplay and a compelling, original narrative, Bioshock Infinite lives up to and surpasses its predecessor in every way. It would be a huge mistake to miss out on this one.
Rating: 9 out of 10